State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Third Person Games on iOS in the US - Q1 2022

Discover the performance of the top five third person games on iOS in the United States during the first quarter of 2022, featuring metrics on downloads, revenue, and active users.

Top 5 Third Person Games on iOS in the US - Q1 2022

During the first quarter of 2022, the top five third person games on iOS in the United States showcased varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each of these popular games fared.

Subway Surfers from Sybo Games ApS experienced a significant increase in weekly revenue, starting at around $83K at the end of December 2021 and peaking at approximately $113K in the week of March 21. Weekly downloads ranged between 250K to 350K, with a noticeable peak of 346K in mid-March. Active users showed a consistent increase, rising from 5.7M at the start of the quarter to 7.6M by the end of March.

Slap And Run by Voodoo saw a sharp decline in weekly downloads, starting at 406K in the last week of December and dropping to 39K by the end of March. Active users followed a similar downward trend, decreasing from 654K to 196K over the same period. No revenue data was reported for this game during the quarter.

Money Rush from Rollic Games recorded a steady increase in weekly revenue, beginning at $592 in late December and peaking at $1.1K in late February. Downloads saw a significant peak at 308K in the week of February 21, before gradually declining to 118K by the end of March. Active users mirrored this trend, peaking at 513K in late February and then decreasing to 316K by the end of the quarter.

Going Balls by SUPERSONIC STUDIOS LTD maintained stable weekly revenue, fluctuating between $571 and $1K throughout the quarter. Downloads experienced a notable peak of 204K in the last week of March. Active users also showed growth, increasing from 191K in late December to 301K by the end of March.

Finally, Coffee Stack from Rollic Games had consistent weekly revenue, ranging from $257 to $518. Weekly downloads fluctuated, peaking at 144K in early January before declining to 80K by the end of March. Active users remained relatively stable, with minor fluctuations around the 250K mark, ending the quarter at 235K.

The data for these top-performing third person games comes from Sensor Tower. For more detailed insights and analysis, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022